Super Mario World/Valley Ghost House: Wikis





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So they decided to head for Dinosaur Land how they got there is beyond me. Do so, and it will open a new path leading to 5 Roy's Castle. If you make it alive, you'll reach the checkpoint.


Basically you need to get to the end of the level where the goal is, but don't go through it. On the way back up, rush Right.


Top 10 Super Mario World Secrets - Once in the secret area, get the key and place it in the keyhole which will open a new path leading to the Blue Switch Palace. Run to the end and make it to the last door.


I hope this walkthrough helps out as much as possible. Below is nothing but major spoilers on the game, so if you don't want to be spoiled, please take a detour and hit the Back button now. However if you want to be spoiled or need some help, please scroll down as far as you need to. Consider this as your Spoiler Warning! READER'S NOTE: I'll be saying this again later down the walkthrough, but this walkthrough only covers the Secret Goals in the game, and how to find them. So they decided to head for Dinosaur Land how they got there is beyond me. Everything seem peaceful, and the Mario Brothers and Princess Toadstool was enjoying their vacation. However Bowser Koopa got word of this, loaded his kids up and followed them in his Doomship. But once he got there, it crashed, and Boswer took refuge in the darkest parts of Dinosaur Land. Soon as he could, he kidnapped Princess Toadstool once again. With the help of a baby dinosaur named Yoshi, Mario and Luigi set off on their first 16 bit adventure through Super Mario World. It's also the premiere game for the Super Nintendo. The main idea is to go through 8 different worlds there's actually 9, but World 9 isn't needed to beat the game , making your way through the goal, just like any Super Mario game. Your main goal is to defeat the Koopa Kids and their dad, the evil Bowser Koopa, who has kidnapped Princess Toadstool yet again no surprise there really. You'll get to use new items like the Cape Feather and P-Balloon, as well as a dinosaur name Yoshi, which will help you along your quest. Nothing else left to say really. This is a special walkthrough, which is used to help you get through the 24 Secret Goals of the game, only. Keep in mind that the normal goals are not listed and won't be. Also I made a checklist towards the bottom of the walkthrough, so you can mark off which goals you have beaten. Another thing, World 1 Yoshi's Island and World 9 Special Zone are not listed, because they don't have any secret goals. I hope this helps out as much as possible. It's probably easier if you unlock the Green Switch Palace first. But if not, here's what to do. Make sure you are Cape Mario having Yoshi with you won't hurt , and get where there is is several Super Troopa's flying towards you, and a giant pipe there is a Triangle Block nearby as well. As Cape Mario, build up some speed and fly upwards towards the right and you will see a platform there. Get onto the platform and head to the Key. Get it and place it in the keyhole, and a new path will open up leading to Donut Secret 1. If you have Yoshi, that's great, this will be alot easier. This goal is done in two ways. On this first screen, head all the way over taking care of the Buzzy Beetles and Swoopers that are in the way. Make your way to the 4th upside down pipe or the 2nd green one. There should be a flat platform rising up and down, which you need to jump on. Go inside that pipe and it will take you to another screen. On this second screen, make your way past the Charging Chuck and keep going until you see a blue shell incased in some blocks. Use Yoshi to get the shell and fly upwards until you see a tiny gap in the ceiling. Go through it and there will be a key and keyhole. If you don't have Yoshi, just use the shell to hit the top block in a row of blocks next to the blue shell, and a vine will appear. Climb up the vine and it will take you to the same spot. Either way, place the key in the keyhole and a new path will open up taking you to the Green Switch Palace. Word of advice, if you're looking for the normal goal, this route would be the easiest to go through. Just go through the pipe at the end of the second screen and there you go. Make sure you are Cape Mario, and have a Cape Feather in your Item Box just to be safe. When entering the Ghost House, on the platform you start off ONLY, make your way to the edge of it, then turn around and build up speed. Once you build up some speed fly upwards to the left and you will see an opening as well as another platform. Watch out for the swarm of Boo Buddies, because they could make this a bit tough. Once on the new platform, run all the way across to the other side, and drop down off the edge don't worry it's safe. Once you do that, you will see 4 blocks, each of which has an 1-Up Mushroom in them. Get those, and head through the door. Once outside, go through the goal, and a new path will open up leading to the Top Secret Area. Now it's best to save this right away, because Top Secret Area will help you throughout the game, so keep that in mind. From the start of the level, swim all the way until you reach a Blue P-Switch, avoiding all the fishes in the way. Grab it, and then continue swimming avoiding the fishes , until you reach a spot where there a several brown blocks in a row followed by a '? Release the P-Switch on the brown blocks and step on it, which will cause the brown blocks to turn into coins. While underneath, hit the '? Grab the key and place it the nearby keyhole, and it will open a new path leading to Donut Secret House. Make it through the first screen and enter the door at the other end avoiding the ghosts along the way. Then on the second screen, carefully make your way to other side of that screen. Notice the door somewhat surrounded by Rotating Blocks? Well keep this spot in mind, because you will be coming back to it. Now once you get at the other side of the second screen, you will see a Blue P-Switch. Grab it and take it back to the spot I told you to remember. Release it, and jump on it, and some '? Here's the deal however. Quickly get on those blocks, and instead of going in the door, jump up at the block above it, to reveal a vine. Climb the vine, and it will take you to a secret platform. Get on it, and run all the way to where the blue door is and enter. This all must be done while the P-Switch is activated. Inside, you will see two Boo Buddies and tons of Grab Blocks. Also a Big Boo will appear. You must defeat the Big Boo and here's how. It will float around back and forth always transparent. When it stops it will be visible, that's when you need to throw a Grab Block upwards at it safest way of doing it. Watch out for the Boo Buddies though. Do this 3 times and it will be defeated. After defeating it, a new path will open up leading to a Star Road Warp, that will lead you to Star Road 1, assuming you haven't beaten the Star Road yet. What you need to do is make your way like you normally do through this level until you reach a long yellow upside down pipe. Once there assuming the they are there make your way up the stairs of Red '! It will reveal a vine, which you will climb up and it will take you to a secret area, which has a key and keyhole. Place the key in the keyhole and a new path will open up leading to Vanilla Secret 1. What you need to do is make your way to the lone '? Once there, get the Fire Flower or Mushroom from inside if you want, then get on top of the block. Jump over to the edge of the next platform, then jump back but only a little higher to another platform. Once there, continue going left. Watch out for the Buzzy Beetle in the way though. Continue this path and grab the P-Switch also the Fire Flower that is in the '? Release the P-Switch and jump on it, then jump over to the second gap towards the left there should be 9 coins right there , and go into it. As soon as you land, there will be a secret platform and some water. Get on the platform first, and get the key, then make your way underneath that spot in the water and place the key in the keyhole. Doing so will open a new path leading to the Red Switch Palace. If you have the Blue Switch Place unlocked, great! Here's what you do. Make your way up the level as much as you can, until you see a Spring Board. Go over and pick up the Spring Board and carry it over to the left a bit where you see 2 Blue '! Release it on them, then jump on the Spring Board, and you will see a green pipe sticking out of the side. Get up there and go through it. Now if you have Blue Yoshi with you, just grab a shell and fly up there instead. Once you get to this new area, make your way towards the end of the level. Watch out though, because there is a Charging Chuck that is literally in your way, so be careful. Once you make it through the goal, a new path will open up, which will take you to a Star Road Warp, that will lead to Star Road 2, assuming you haven't beaten the Star Road yet. Basically you need to get to the end of the level where the goal is, but don't go through it. Instead stand on the top small platform before it. Now when you're ready, jump off and float underneath the goal, until you are slightly past it. Next, dismount off of Yoshi, and jump up to the platform the goal is on and you will be behind the goal. Now continue through the level, following the arrows and you will see another goal, and a 3-Up Moon. Get the 3-Up Moon first, then go through the goal. Doing this will open a new path leading down into Soda Lake. Make your way until you see a tree like platform suspended in air there are Green Koopa Troopas and Wigglers here. The best way to know where you are, is that there is a '? Once there, make your way to the other end of the tree platform, and there will be a smaller platform underneath it with a '? Hit the block to reveal a P-Balloon which will turn you into Balloon Mario, I think? With that, float underneath the tree platform and continue left until you get to where the keyhole is. Be careful of the Para-Troopa though, one touch and you'll lose your abilities, which could cause you to fall into the pit. Hover above the keyhole until your P-Balloon wears off and land on the platform. Hit the block to reveal a key, and place it in the keyhole. Doing this will open a new path leading to Forest Ghost House. This is kinda hard to describe so bare with me. Make your way near the of the level. Now on the floor, head to the left where you will see a Yellow '! Once there, continue left and through the wall, and you will be in a secret area. It's kinda hard to notice the wall at first, but it's there. Once in the secret area, get the key and place it in the keyhole which will open a new path leading to the Blue Switch Palace. You need to be big in order to find this secret goal. Go through the level like normal until you get to the end. There will be Charging Chucks that will mulitply and Goombas making this part difficult. Right before the goal, there is a giant green pipe there. Go in the pipe and it will take you to a secret room. In this room there is a key and keyhole which are covered by Rotating Blocks. Spin Jump on them to destroy them, then grab the key and place it in the keyhole. Do so, and it will open a new path leading to 5 Roy's Castle. Also note, finding this goal is important if you wanna go further in the game. If you don't have either Cape Mario or a Yoshi, this can be a bit tricky. Make your way just past the Midway Goal, to where you see a lone blueish pipe sitting in mid-air there is a Lakitu throwing Spinys out in there. What you need to do is kill the Lakitu and get in that pipe somehow. Do so and it will take you to a secret room where there is a key and keyhole. Place the key in the keyhole and a new path will open up leading to Forest Secret Area. Now if you want, you can go just right of the pipe and use the Green Para-Troopa to get you in there, but you gotta time that just right. Here is what you need to do. On the first screen, make it through like you normally would avoiding all the ghosts until you get to the second screen. Now this next room will be tricky, because of all the Boo Buddies. However, quickly and carefully make your way to the P- Switch and grab it. Continue until you get to the end ignore the yellow door. Once at the end, release it then jump on it to reveal a blue door. Enter through that, and you will be back on the first screen, but this time above it. Once back on the first screen, go left past the first door, grab the Yoshi Coin if you like, and enter the second door. You are now at the goal. Grab the 3-Up Moon, and go through the goal, which will cause a new path to open up leading back to Forest Of Illusions 1. I know, a complete waste of time, but to get all 96 goals, this must be done. As you probably know that based on what actions you do and how much time you have left, on each screen, you will be taken to a different screen because of which. That's the case with this secret goal. What you need to do is get through the first 2 screens within 50 seconds Time must be 250 or higher. The way you know if you have succeeded, the 3rd screen will be all flat, with Charging Chucks, '! The Charging Chucks will throw baseballs at you, so you need to be very careful. But once you pass through all that, get to the end of the screen where there is a key and keyhole. Place the key in the keyhole, and a new path will open up taking you to a warp pipe, which will take you to Chocolate Secret Area. Keep in mind, by doing all this, is pretty much a shortcut to 6 Wendy's Castle, so that you won't have to go through the rest of Chocolate Island. It is probably the easiest if you have Blue Yoshi and Cape Mario on your side, because that will be important. Gulp up the first shell you see and fly towards the end of the level, making pitt-stops along the way getting new shells to fly with. Now once at the end, get to the platform below the goal. There should be a Blue Koopa Troopa and some blocks there. Once there, grab the Troopa and continue flying up and right past the goal. Continue onwards in this direction and you will see another platform, which holds the secret goal, as well as 3 Blocks. Each of them contain a 1-Up Mushroom, so get those and make your way through the secret goal. Do this and a new path will open up leading to the Chocolate Fortress. Here's what you need to do, make it through the first screen and second screen. Now be careful on the second screen, because you will only have a narrow gap to work with, and that particular screen will be TOUGH if you're not careful. Make it through the second screen, and then on the third screen, drop down to the ground, but quickly make it up the big steps and to the edge of the current platform you are on, don't jump off though! Instead wait until the floor comes up and jump on it as it goes upwards. Once it comes to a complete stop, jump left onto the ceiling yes ceiling. Run all the way across and you will see a secret area, which has a key and keyhole. Place the key in the keyhole and a new path will open up leading to Valley Fortress. Word of advice, stack up on lives, because Valley Fortress is VERY tough to get through. On the first screen, make it all the way through, avoiding the Green Balls that bounce around. Enter through the door, and you will be on the second screen. On the second screen, jump up and hit the block, causing the P-Switch to come down. Jump on it and a row of '? Now with that, go all the way right, don't worry about the Starman unless you get it along the way. Quickly make your way right, past all the obsticles and once on the bottom platform, run VERY fast, and enter the last door next to the 1-Up. On this third screen, you will notice a P- Switch. Grab it, and carry it to the right until you can't go any further. Once there, jump up through the floor and continue until you see a lone '? Now this block is one of those coin blocks that will go in whichever direction you press on the D- Pad. So with that, hit it and make a staircase of some type, go up and right. Soon as that's done, release then jump on the P- Switch, and then up on the brown blocks once was coins and make your way to the upper right portion of this area. You will see a small gap Small Mario could come in handy for this a key and keyhole. Get in that gap as soon as you can, and place the key in the keyhole. This will open a new path leading to 7 Larry's Castle. What you need to do is this. Have Yoshi with you this is a MUST , and make your way to the end of the level. With all the obsticles in the way especially the Charging Chucks , this will notbe easy. Once you get to the end, you will see a key inside a closed off spot. Use Yoshi to get the key, and jump up and go to the keyhole this will act like you have unlocked it. Do so and a new path will open up leading to a Star Road Warp, as well as Bowser's Front Door. Also, assuming you haven't beaten the Star Road, this warp will take you to Star Road 5. What you need to do is this, grab the Mushroom to become Super Mario. Then after that, head underneath the platform you start out on where the Rotating Blocks are , and head to the right side of it. Once there, Spin Jump on the blocks while staying against the wall. Keep doing that non-stop until you reach a small spot where a key and keyhole is. Place the key in the keyhole and it will open a new path which will lead to Star Road 2. What you need to do is, first if you wanna get the Baby Blue Yoshi and Starman go ahead, it might help you swim faster. Either way, swim as fast and carefully as you can to the other side of the level, where the pipe is. Now instead of going in the pipe, you'll see a gap underneath it. Swim under it and continue swimming and you will see a secret area where a key and keyhole is. Place the key in the keyhole and it will open a new path which will lead to Star Road 3. When you start off, you will see a Lakitu throwing Spinys, a Gray P-Switch, a whole floor of Grab Blocks and a Baby Yellow Yoshi don't worry about that. First off if you wanna try to get a few extra lives using the P-Switch, go ahead. But after that, what you need to do is get a Grab Block and throw it up at the Lakitu, knocking him out of his cloud. Like I said, timing is the key, because you need to jump up in it afterwards. When you jump up in it, float upwards where there is a gap, and continue going up. You will see a '? Float over to the '? Take the key over to the keyhole on the other side, and it will open a new path leading to Star Road 4. Assuming you went in this level with Blue Yoshi Cape Mario would probably be good to use , make your way to where you see a platform that has two shells on it, a Koopa Troopa out of its shell, and an upside down orange pipe. Once you are on that platform, gulp up the green shell, then fly underneath the platform. You will see another platform with a '? Launch the shell at the '? Now if you have the Red and Green '! Either way, place the key in the keyhole and a new path will open up taking you to Star Road 5. Also, it will take you a Star Road Warp, which will act as a huge shortcut to Bowser's Front Door. With that, from the starting point, jump up and gulp the Green Para-Troopa, and make your way until you see a few yellow pipes and a green pipe hanging upside down. It's probably best to take advantage of any platforms along the way so you can drop the shell and pick it up again, so Yoshi won't swallow it. Once there, fly upwards on the left side of the green pipe, and you will see a small gap leading to a secret platform. Get on that platform, and there will be a key and keyhole. Now the second way this can be done is a bit more trickier. You need to have all 4 '! From the starting point, carefully make your way to where you see another solid platform with a Blue P-Switch and a '? Now here's the deal, in that '? Of course the trail is made depending on what you do example, if you move left, the trail will go left, and so on. Form a trail going right, and until the music stops and switch back to normal. Then jump on the P-Switch and the trail will turn into blocks. Follow the blocks until you see 4 Rotating Blocks together. One of those blocks in a vine that will lead up to the row of '! Follow that row and it will take you to the same spot as listed above. It's probably easier to take the Blue Yoshi Route. Either way place the key in the keyhole and a new path will open up leading to a Star Road Warp, which that will take you to World 9 which is called the Special Zone very tough area. On top of the 24 goals I mentioned in this walkthrough, there are 72 more goals left to uncover, but those are found by going through the normal goal of each level. However throughout many posts I've seen on GameFAQs, people always wonder what goals they have missed. Well, to help a little bit, I've compiled a checklist of all the goals in the game. This list can be done in any order you wish to do. I think there are other specials you can unlock, but that's all I know for now. Nothing special happens on the SNES version though. But I will keep this open if anything new develops. On-line Thanks To: To GameFAQS for hosting my walkthroughs, as well as many more. To anyone who help made this game possible. However during my many visits to GameFAQs, I've seen many people on the Super Mario World board asking how to get a certain goal, or where the other goals are. So I figure why not make a specific guide for just that alone? That's pretty much why I decided to make this FAQ. I made this walkthrough the best way I can and I hope it helps out in every way possible. Now here comes the important stuff you need to read. Ok, I'll make this quick and simple. This walkthrough is my work. I've made this walkthrough, describing the game the best possible way I can. You can use whatever info you want, so long as you give me credit and don't alter anything. All you have to do is email me at StarFighters76 hotmail. This walkthrough, like many others are intended for GameFAQs ONLY. You want it on your site, well you better start emailing me. Failure to comply with this, and I will be mad, among other things. Email me at StarFighters76 hotmail.

 


On the first screen, make it through like you normally would avoiding all the ghosts until you get to the second screen. The first one send you back to the beginning. And to make your existance worse, the Yoshi coin is up at the top next to one of them. You'll start running over the stage then find another secret key and keyhole. To progress, you have to go to the platform below the fake exit with the cape then fly up to the valley ghost house secret key behind the fake exit. Just go through the pipe at the end of the second screen and there you go. It will reveal a vine, which you will climb up and it will take you to a secret area, which has a key and keyhole. We will only use this address to email the confirmation for this answer.